![]() ![]() If you manage to defeat a False God, you'll receive a large amount of treasure, reputation with your Guild of choice, and the ability to choose and Anointment.Īfter you defeat a False God, you'll be able to choose from several different Anointments to keep. False Gods drop better rewards and grant additional reputation with your Guilds based on how powerful they are.Īfter you defeat all the enemies in the Realm, a portal will appear that leads to the False God's domain. Up to 5 enemies will drop Runes which can be used to either strengthen or weaken the False God. Once you reach the required Realm Depth, you must defeat all the enemies in that Realm. The Guild will tell you what Realm Depth the False God can be found at. In order to battle a False God, you must first take on a Bounty at a Guild. As your reputation level increases with a guild, you'll unlock the ability to purchase new creatures, spells, and decorations from them.įalse gods are some of the most powerful enemies in all of Rodia. You can take on Bounties to fight False Gods for your guilds to increase your reputation with them. There are five different guilds for you to unlock - one for each of the five classes (Chaos, Death, Life, Nature and Sorcery). So having 6 copies of the trait would not result in 6 casts of shatter.Įrgo, the bit in the codex saying the trait is not fully effective is accurate.- False Gods and Bounties, Information and guide. ![]() The second part, "After your creatures attack a frozen enemy" is the bit that doesn't stack. 2 creatures with the trait would mean those two creatures would cast snowstorm on their turns but the other 4 wouldn't. The "at the start of this creature's turn" bit is creature specific so having wintermaul on all 6 of your creatures would cause this effect to work whenever any of your creatures take a turn. After your creatures Attack a Frozen enemy, they Cast Shatter on it. ![]() Wintermaul: At the start of this creature's turn, it Casts Snowstorm. One which is not stackable and one which is trait-dependent making multiple copies of the trait useful. To further explain with an example.Īzural's trait, Wintermaul, has two effects that occur. It aren't many traits that work this way but this is why "not fully effective, if at all" is in the codex. There are some traits where part of the effect is not stackable but part of it is. More likely there's either no additional effectiveness from the duplicate or a second chance to chance to activate is checked independently, the same way many dodge/crit chance bonuses are. It would be amazingly useful if the activation chance stacked additively, but I doubt it works that way. I've been meaning for a while to test what effect, if any, two copies of Cana have on the same creature. It aren't many traits that work this way but this is why "not fully effective, if at all" is in the codex.Īnother thing I wonder about is multiple copies of the same trait on the same same creature. ![]() More likely there's either no additional effectiveness from the duplicate or a second chance to chance to activate is checked independently, the same way many dodge/crit chance bonuses are.Īnother thing I wonder about is multiple copies of the same trait on the same same creature. Perhaps because a duplicate of a non-stacking trait can still serve as a backup in case the creature with the first copy dies.Īnother thing I wonder about is multiple copies of the same trait on the same same creature. I'm curious why it says "not fully effective, if at all" instead of just "not effective". "If a trait description says the trait doesn't stack, that means you should try to only have one copy of this trait in your party because multiple copies of it won't be fully effective, if at all." In the Codex, under Game Information > Combat > Additional Tips Are you saying when a trait says it doesn't stack, that means it doesn't stack with any other trait that has a similar effect? Originally posted by Steve Killbane:I always assumed that when a trait says it doesn't stack, it only meant it doesn't stack with a duplicate of itself. ![]()
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